Deactivating shadows (lowest quality) can also improve performance. In the meantime, you could lower the quality of the mirrors and resolution scale if you would like to get more performance. We're keen on everybody's feedback as soon as the next updates of both games become available for public testing. Also, the programmers have located and fixed a rare bug of the traffic manager which caused a memory leak resulting in loss of performance over time. We've developed some new tools ourselves in order to make it easier to find assets that are impacting performance, which helps the graphic artist to configure the assets more easily and faster. Thanks to the cooperation with FlixBus the Fernbus Coach simulator shows the daily life of a coach driver on the German Autobahn, highways and in more than 40 cities in great detail. This engine-related bug has already been fixed in Unreal 4.22, which also brings some rendering optimizations. The Fernbus Coach Simulator is the first simulation of the very popular intercity buses. Also, due to a bug in Unreal Engine 4.20, which Tourist Bus Sim got released with and is in use by Fernbus Sim Update 19, performance has dropped significantly. The team is currently working on the next updates for both Fernbus Simulator and Tourist Bus Simulator with the main focus on improving performance.
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